On this page, you’ll find all the available rings in Age of Empires Mobile. Rings come in three different rarities: legendary, epic, and rare. Each ring offers unique skills and stats. With this list, you can easily sort and compare the rings, making it much faster and more convenient than doing so within the game.
Tip for mobile users: Flip your phone sideways for a better view of the heroes list table.
Ring | Skill | Stats | Rarity |
---|---|---|---|
Sacred Sage | Silent Oath: All your heroes cannot use active skills (cannot be purified). Increases turn-based skills' damage by 55% and healing effect by 55%. | Troop's Damage +10.8% Troop's Attack +10.8% Troop's Health +5.4% | Legendary |
Everflame Wings | Silencing Flame: Inflicts the Burn effect on the enemy troop every 9s, dealing strategy damage every second (damage rate: 12.5%, strategy bonus). Increases the enemy troop's strategy damage taken by 5% (strategy bonus) for 9s, and has a/an 30% chance to also inflict the Silence effect (unable to activate Commander Skill and active skill) for 3s. | Troop's Damage +10.8% Troop's Attack +10.8% Troop's Defense +10.8% | Legendary |
Messenger of Destruction | Perception: Reduces the damage of all your heroes' normal attacks by 20% (cannot be purified) but increases the damage of their passive skills by 75%. | Troop's Damage +10.8% Troop's Attack +10.8% Troop's Defense +10.8% | Legendary |
Skyward Knight | Cost of Victory: Reduces the hero's damage dealt by 15.00% (cannot be purified). Increases your commander's damage by 17% (strategy bonus) and their signature active skill's activation chance by 10%. | Commander's Damage +10.8% Troop's Attack +16.2% Troop's Defense +16.2% | Legendary |
Lord of the Eastern Heavens | Decree of Victory: Reduces the damage of all your heroes' active skills by 25% (cannot be purified) but increases the damage of their normal attacks by 100%. | Commander's Damage +10.8% Troop's Attack +16.2% Troop's Health +8.1% | Legendary |
Radiant Guardian | Flurry of Blows: Increases the hero's secondary strike skill activation chance by 5% every 6s and has a/an 100% chance to gain Double Attack for 3s. | Normal Attack Damage +26.5% Troop's Attack +10.8% Troop's Defense +10.8% | Legendary |
Azure Moon | Foreboding of Destruction: Enters Charging State. After 3s, deals massive strategy damage to the enemy troop (damage rate: 480%, strategy bonus). | Skill Damage +10.8% Troop's Attack +13.5% Troop's Defense +10.8% | Legendary |
Effulgent Sun | Firm Onslaught: Enters Charging State. After 3s, deals massive might damage to the enemy troop (damage rate: 400%, might bonus). | Skill Damage +10.8% Troop's Attack +13.5% Troop's Defense +10.8% | Legendary |
Lofty Mountain | Accumulating Strenght: For the first 18s after entering battle, reduces your troop's might damage taken by 15% (armor bonus). After 18s, increases your troop's damage by 15% (strategy bonus). | Commander's Damage +10.8% Troop's Attack +21.6% Troop's Health +5.4% | Legendary |
Scorching Flame | Heroic Moment: When your commander uses a Commander Skill increases all your heroes' might by 22% for 9s. | Commander's Damage +10.8% Rage Recovery Speed +16.2% Troop's Attack +10.8% | Legendary |
Tranquil Water | Light's Protection: For the first 18s after entering battle, reduces your troop's damage taken by 40%. | Troop's Skill Damage Reduction +10.8% Troop's Defense +10.8% Troop's Health +5.4% | Legendary |
Ring of Bear | All Out: Reduces all your heroes' armor by 20.00 and increases the commander's might by 105. | Commander's Might Damage +8.8% Troop's Attack +15.4% | Epic |
Ring of Rhino | Breach: Can be activated during sieges. Deals 525 damage to walls durability (siege bonus). | Troop's Damage Reduction +6.6% Troop's Defense +11% | Epic |
Ring of Crow | Twist of Fate: Steals 55 might, strategy, and armor from the enemy commander (strategy bonus) for 3s. | Troop's Attack +17.6% Troop's Defense +13.2% | Epic |
Ring of Seahorse | Unyielding Faith: When your troop takes strategy damage more than 1% of their max units in a single attack, reduces their strategy damage taken by 20% for 6s. | Troop's Defense +17.6% Troop's Health +6.6% | Epic |
Ring of Shark | Punisher: Every time your troop's normal attack hits the target, reduces the target's recovery effect by 1%, up to 50 stacks. | Normal Attack Damage +13.2% Troop's Attack +15.4% | Epic |
Ring of Badger | Ring of Badgers: For the first 18s after entering battle, reduces your troop's normal attack and secondary strike skill damage taken by 31.5%. | Troop's Damage Reduction +6.6% Troop's Defense +11% | Epic |
Ring of Elephant | Siege Master: Increases the hero's siege by 102. | Troop's Defense +17.6% Troop's Health +6.6% | Epic |
Ring of Serpent | Strategy and Might: Increases the hero's strategy by 65 (might bonus). | Troop's Attack +17.6% Troop's Defense +13.2% | Epic |
Ring of Deer | Coercion: Reduces a random enemy hero's damage by 22% and increases one of your heroes' damage by 22%. | Commander's Damage +6.16% Troop's Damage Reduction +6.16% | Epic |
Ring of Falcon | Blessing of Oasis: Grants one of the following effects every 9s: 1) Recovers your troop's units (recovery rate: 210%).2) Reduces your troop's damage taken by 32% for 3s. | Your Healing Effect +15.4% Troop's Defense +13.2% | Epic |
Ring of Night Wolf | Ablaze Spirit: After every 9 normal attacks of your troop, increases the damage of all your heroes' normal attacks and secondary strike skills by 25% (might bonus) and reduces their armor by 35for 3s. | Commander's Damage +8.8% Troop's Attack +13.2% | Epic |
Ring of Boar | Burning Will: Increases the damage of your troop's passive skills by 42% when your troop's units fall below 60%. | Troop's Attack +17.6% Troop's Defense +13.2% | Epic |
Ring of Lion | Heroic Lineage: Increases the hero's might, strategy, and armor by 65. | Troop's Attack +17.6% Troop's Defense +13.2% | Epic |
Ring of Daisy | Double Strike: After launching a normal attack, deals might damage to the enemy troop (damage rate: 155%, might bonus). | Troop's Attack +6.8% Troop's Defense +6.8% | Rare |
Ring of Iris | Critical Blade: Increases the hero's Critical Strike Rate by 5.5%. | Troop's Attack +6.8% Troop's Defense +6.8% | Rare |
Ring of Rose | Ring of Rose: Deals strategy damage to the enemy troop (damage rate: 125%, strategy bonus). | Troop's Attack +6.8% Troop's Defense +6.8% | Rare |
Ring of Clover | Armor Maintenance: Has a 50.00% chance to reduce your troop's damage taken by 25% for 3s every 6s. | Troop's Attack +6.8% Troop's Defense +6.8% | Rare |
Ring of Hyacinth | Battle Review: Increases the hero's XP obtained by 25%. | Troop's Defense +6.8% Troop's Health +3.4% | Rare |
Ring of Lily | Rest and Recover: Recovers your troop's units (recovery rate: 150%, strategy bonus). | Troop's Defense +6.8% Troop's Health +3.4% | Rare |
Ring of Laurel | Siege Tactics: Increases the hero's siege by 89. | Troop's Attack +6.8% Troop's Defense +6.8% | Rare |
Ring of Sunflower | Bumper Harvest Omen: Grants 12% extra resources when your troops gather resources successfully. | Troop's Defense +6.8% Troop's Health +3.4% | Rare |
Ring of Tulip | Mighty Strike: Deals might damage to the enemy troop (damage rate: 125%, might bonus). | Troop's Attack +6.8% Troop's Defense +6.8% | Rare |
Ring of Violet | Hands of Industry: Increases your troop's gathering speed by 20%. | Troop's Attack +6.8% Troop's Defense +3.4% | Rare |