Axel Talent Tree Build, Skills and Guide Age of Empires Mobile

Axel Talent Tree Build, Skills and Guide Age of Empires Mobile

Rarity:
Epic

Specialties:
Marshal
Attack
Secondary Strike

Unit Type:
Cavalry

Ratings

5/5 - (4 votes)

Stats:
Might: 60.87 (+0.51)
Armor: 45.66 (+0.38)
Strategy: 39.57 (+0.33)
Siege: 46.4 (+0.43)

Axel is an epic cavalry commander in Age of Empires Mobile, with specialties in Marshal, Attack, and Secondary Strike. Axel active skill Attacks the target enemy troop, dealing might damage. Signature Skill: after launching a normal attack, deals might damage one more time and increases might damage dealt for 3s.

Axel Talent Tree Build

Axel Talent Tree Build is Coming Soon.

Best Axel Skill Build

Cavalry Might Build:

Skill 1: Weaving Strike Weaving Strike
Skill 2: Ferocious Chase Ferocious Chase
Skill 3: Infuriation Infuriation
Skill 4: Pacifying Strike Pacifying Strike

Axel Pairings

  • Cid
  • Khalid
  • Queen of Sheba
  • Attila the Hun

All Axel Skills

Weaving Strike Weaving Strike

Commander skill
Attacks the target enemy troop, dealing might damage (damage rate: 111.75%, might bonus). Grants 100 initial rage upon entering battle.

Ferocious Chase Ferocious Chase

Signature skill
After launching a normal attack, deals another instance of might damage (damage rate: 55.13%, might bonus) and increases the might damage dealt by 5.96% (might bonus) for 3s.

Critical Blade Critical Blade

Increases the hero’s critical strike rate by 1.35%.

Double Strike Double Strike

After launching a normal attack, deals might damage to the enemy troop (damage rate: 37.98%, might bonus).

Armor Piercer Armor Piercer

After launching a normal attack, deals might damage to the enemy troop (damage rate: 55.75%, might bonus) and reduces all enemy heroes’ armor by 14.90 for 3s.

Pacifying Strike Pacifying Strike

After launching a normal attack, deals might damage to the enemy troop (damage rate: 46.19%, might bonus) and reduces their rage by 6.69.

Infuriation Infuriation

After launching a normal attack, deals might damage to the enemy troop (damage rate: 55.75%, might bonus) and increases the hero’s might by 14.90 for 3s.

Sunder Sunder

After launching a normal attack, deals might damage to the enemy troop (damage rate: 53.64%, might bonus) and inflicts the rout effect, dealing might damage every second (damage rate: 7.81%, might bonus) for 3s.

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