Khalid Talent Tree Build, Skills and Guide Age of Empires Mobile

Rarity:
Legendary

Specialties:
Marshal
Attack
Secondary Strike

Unit Type:
Cavalry

Ratings

5/5 - (4 votes)

Stats:
Might: 83.83 (+0.85)
Armor: 50.3 (+0.51)
Strategy: 41.91 (+0.43)
Siege: 62.00 (+0.63)

Khalid is an legendary cavalry commander in Age of Empires Mobile, with specialties in Marshal, Attack, and Secondary Strike. Khalid active skill increases your troop’s and the nearby allied troops’ might damage for 9. Signature Skill: increases the hero’s secondary strike skill damage. If your troop activates a commander skill, then increases the secondary strike skill’s activation chance for 6s.

Khalid Talent Tree Build

Khalid Talent Tree Build is Coming Soon.

Best Khalid Skill Build

Khalid Cavalry Build:

Skill 1: Sword of Sage Sword of Sage
Skill 2: Desert Iron Riders Desert Iron Riders
Skill 3: Spirited Pursuit Spirited Pursuit
Skill 4: Roar of Victory Roar of Victory

Khalid Pairings

  • Cid
  • Queen of Sheba
  • Axel

All Khalid Skills

Sword of Sage Sword of Sage

Commander skill
Increases your troop’s and the nearby allied troops’ might damage by 4.47% (might bonus) for 9s. (The effect can neither stacked nor applied to a rallied army.)

Desert Iron Riders Desert Iron Riders

Signature skill
Increases the damage of the hero’s secondary strike skills by 5.96% (might bonus). If your troop activates a commander skill, increases the activation chance of the hero’s secondary strike skills by 2.98% for 6s.

Armor Piercer Armor Piercer

After launching a normal attack, deals might damage to the enemy troop (damage rate: 55.75%, might bonus) and reduces all enemy heroes’ armor by 14.90 for 3s.

Infuriation Infuriation

After launching a normal attack, deals might damage to the enemy troop (damage rate: 55.75%, might bonus) and increases the hero’s might by 14.90 for 3s.

Spirited Pursuit Spirited Pursuit

After launching a normal attack, deals might damage to the enemy troop (damage rate: 86.86%, might bonus).

Roar of Victory Roar of Victory

After launching a normal attack, deals might damage to the enemy troop (damage rate: 107.28%, might bonus) and increases your troop’s rage by 7.17.

Act of Mercy Act of Mercy

After launching a normal attack, deals might damage to the enemy troop (damage rate: 47.47%, might bonus). Increases your damage by 2.00% (up to 100%) every time when the target loses 1% of its units.

Weak Spot Attack Weak Spot Attack

After launching a normal attack, deals might damage to the enemy troop (damage rate: 74.74%, might bonus) and increases the hero’s damage by 6.06% (might bonus) for 3s.

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