Rarity:
Legendary
Specialties:
Marshal
Support
Rage Recovery
Unit Type:
Archer and Cavalry
Hero Rating:
Might: 86.84 +0.88
Armor: 77.63 +0.79
Strategy: 84.53 +0.86
Siege: 45.78 +0.43
Saladin is an legendary archer and cavalry commander in Age of Empires Mobile, with specialties in Marshal, Support, and Rage Recovery. Saladin deals might damage to 3 enemy troops in the fan-shaped area in front. Signature Skill: grants your troop rage per second and extra rage when your commander uses signature active or signature secondary strike skills.
Saladin Talent Tree Build
Best Saladin Skill Build
Saladin Cavalry Build:
Skill 1: Triple Clash
Skill 2: Fury Of the Sands
Skill 3: Roar of Victory
Skill 4: Weak Spot Attack
Saladin Pairings
All Saladin Skills
Triple Clash
Commander skill
Deals 178.80% might damage to 3 enemy troops in the fan-shaped area in front (might bonus, strategy bonus). Grants 200 initial rage upon entering battle.
Fury Of the Sands
Signature skill
Increases your troop’s rage by 0.45 per second (might bonus, strategy bonus). When your commander uses signature active or secondary strike skills, increases their rage by an extra 5.96 (might bonus, strategy bonus). This effect triggers up to once every 3s.
Fervor
For the first 18s after entering battle, increases all your heroes’ might, armor, and strategy by 3.35 and increases your troop’s rage by 0.78 per second.
Enraged Strike
Deals strategy damage to the enemy troop (damage rate: 41.72%, strategy bonus) and increases your troop’s rage by 4.46.
War Tactic
Deals strategy damage to the enemy troop (damage rate: 56.56%, strategy bonus) and recovers your troop’s units (recovery rate: 31.31%, War Tactic strategy bonus).
Tactical Pursuit
After launching a normal attack, deals might damage (damage rate: 36.36%, might bonus) and strategy damage (damage rate: 36.36%, strategy bonus) to the enemy troop.
Roar of Victory
After launching a normal attack, deals might damage to the enemy troop (damage rate: 74.74%, might bonus) and increases the hero’s damage by 6.06% (might bonus) for 3s.
Weak Spot Attack
After launching a normal attack, deals might damage to the enemy troop (damage rate: 74.74%, might bonus) and increases the hero’s damage by 6.06% (might bonus) for 3s.