Rarity:
Legendary
Specialties:
Tactician
Support
Buff
Unit Type:
Cavalry
Hero Rating:




William The Conqueror is an legendary Cavalry commander in Age of Empires Mobile, with specialties in Tactician, Support, and Buff. William The Conqueror Deals might damage to multiple enemy troops. When your troop receives fatal damage, they enter the “Divine Radiance” state, becoming immune to all damage for 7s. Signature Skill: Once every 6s, deals might damage to an enemy troop. Every 3 times this skill activates, reduces the cooldown of the hero’s next signature skill. Each time the hero activates the signature skill, increases damage dealt by all your troops within range for 3m, up to 6 stacks. (This effect only works in PVP battles when the deployed units— exceed 80% of maximum deployable units.)
William The Conqueror Talent Tree Build
William’s primary stat is Strategy in Age of Empires Mobile. This means that you should take all Strategy nodes from the talent tree to get the most out of William. The remaining points should go into talents that increase damage or reduce damage taken. Simply avoid selecting any talents associated with gathering or barbarians, and you will have the optimal talent tree build.
Best William The Conqueror Skill Build
William The Conqueror Cavalry Build:
Skill 1: Hidden Fury
Skill 2: Doomsday Judgment
Skill 3: Crown Claim
Skill 4: Triple Offensive
William The Conqueror Pairings
Belisarius
- Dae Jang Geum
Ashoka
All William The Conqueror Skills
Hidden Fury
Commander skill
Recovers your units (recovery rate: 119.20%, strategy bonus) and reduces armor and strategy of the primary target’s commander by 14.9. Additionally, when your troop deals damage, there is a/an 29.80% chance to calculate using the lower of the enemy troop’s might defense or strategy defense for 9s. Grants 100 initial rage upon entering battle.
Doomsday Judgment
Signature skill
If your heroes have completely different Signature Skill types, Marks those skill types. Once every 6s, reduces damage taken by your troop by 4.47% and additionally reduces damage taken from skills of marked types by 4.47% for 3s. Whenever an enemy troop activates a skill of marked types, increases your heroes’ same-type skill damage by 2.98% (strategy bonus) for 3s.
Formation Attack
Deals might damage every 12s (damage rate: 47.94%, might bonus).
Fortification
Deals might damage to the enemy troop (damage rate:45.72%, might bonus).
Tenacity
Once every 6s, deals might damage to an enemy troop (damage rate: 26.26%, might bonus) while reducing damage taken by your troop by 2.02% for 3s. Every 3 times the hero triggers their signature turn-based skill, the damage of their next signature turn-based skill increases by 1.01% (might bonus).
Crown Claim
When this hero uses their Signature Skill (excluding passive skills), other heroes’ Signature Skill damage increases by 1.21% (strategy bonus); if the skill type is different from this hero’s Signature Skill, it gets an additional 1.21% damage boost (strategy bonus), stacking up to 4 times (triggers once per second at most).
Triple Offensive
Randomly triggers one of the following effects once every 9s against the enemy troop: 1) Deals might damage (damage rate: 80.80%, might bonus). 2) Deals strategy damage (damage rate: 80.80%, strategy bonus). 3) Increases damage taken by 6.46% for 3s.
Ultimate Strategy
Deals 1 instance of strategy damage to the enemy troop (damage rate: 70.70%, strategy bonus).

