Otto Talent Tree Build, Skills and Guide Age of Empires Mobile

Otto Talent Tree Build, Skills and Guide Age of Empires Mobile

Rarity:
Legendary
Specialties:
Marshal
Attack
Buff
Unit Type:
Cavalry, Pikemen
Hero Rating:

4.3/5 - (3 votes)
Level: 1
Otto Stats

Might Icon Might: 93.77 +0.99

Armor Icon Armor: 83.7 +0.7

Strategy Icon Strategy: 70.84 +0.71

Siege Icon Siege: 68.74 +0.82

Otto is an legendary Cavalry and Pikemen commander in Age of Empires Mobile, with specialties in Marshal, Attack, and Buff. Otto Deals might damage to multiple enemy troops. When your troop receives fatal damage, they enter the “Divine Radiance” state, becoming immune to all damage for 7s. Signature Skill: Once every 6s, deals might damage to an enemy troop. Every 3 times this skill activates, reduces the cooldown of the hero’s next signature skill. Each time the hero activates the signature skill, increases damage dealt by all your troops within range for 3m, up to 6 stacks. (This effect only works in PVP battles when the deployed units— exceed 80% of maximum deployable units.)

Otto Talent Tree Build

Otto Talent Tree

Best Otto Skill Build

Otto Pikemen Build:

Skill 1: Sacred Coronation Sacred Coronation
Skill 2: Imperial Privilege Imperial Privilege
Skill 3: Holy Roman Empire Holy Roman Empire
Skill 4: Furious Charge Furious Charge

Otto Pairings

All Otto Skills

Sacred Coronation Sacred Coronation

Commander skill
Deals might damage to up to 3 enemy troops in the fan-shaped area in front (damage rate: 113.24% 174.80%, might bonus). When your troop receives fatal damage, they enter the “Divine Radiance” state, becoming immune to all damage for 7s (cooldown: 2m). Grants 100 initial rage upon entering battle.

Imperial Privilege Imperial Privilege

Signature skill
Once every 6s, deals might damage to an enemy troop (damage rate: 59.60% 63.20%, might bonus). Every 3 times this skill activates, reduces the cooldown of your next Signature Skill by 3s. Each time you activate a Signature Skill, increases damage dealt by all your troops within an area of 1,500 by 0.60% 0.63% for 3m, up to 6 stacks. (This effect only works in PVP battles when the deployed units exceed 80% of maximum deployable units.)

Formation Attack Formation Attack

Deals might damage every 12s (damage rate: 47.94%, might bonus).

Change of Formation Change of Formation

Deals might damage every 12s (damage rate: 35.68%, might bonus) and increases the damage of the commander’s next strike of turn-based skill by 8.94%.

Holy Roman Empire Holy Roman Empire

Once every 6s, deals might damage to an enemy troop (damage rate: 26.26%, might bonus) while reducing damage taken by your troop by 2.02% for 3s. Every 3 times the hero triggers their signature turn-based skill, the damage of their next signature turn-based skill increases by 1.01% (might bonus).

Savage Savage

Deals might damage every 9s (damage rate: 70.03%, might bonus) and reduces the armor of the enemy hero with the highest armor by 15.15 (might bonus) for 3s.

War Elephant War Elephant

Deals might damage to the enemy troop every 9s (damage rate: 60.60%, might bonus), with a 50% chance to reduce your troop’s damage taken from the next enemy skill by 4.04% (might bonus).

Furious Charge Furious Charge

Every time the hero activates their signature skill (except for passive skills), increases the hero’s might damage by 3.94%. Up to 5 stacks.

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