Rarity:
Legendary
Specialties:
Tactician
Support
Secondary Strike
Unit Type:
Pikemen, Cavalry
Hero Rating:
Might: 92.28 +1.04
Armor: 61.87 +0.69
Strategy: 88.17 +0.99
Siege: 49.78 +1.12
Ashoka is an legendary pikemen and Cavalry commander in Age of Empires Mobile, with specialties in Tactician, Support, and Secondary Strike. Ashoka active skill Deals might and strategy damage to 2 enemy troops in a fan area in front. And increases all your heroes’ secondary strike skill damage for 6s. Signature Skill: increases your commander’s signature secondary strike skill activation chance. If the commander activates a secondary strike skill, there is a chance for your troop to enter the control immunity state for 3s.
Ashoka Talent Tree Build
Ashoka’s primary stat is Might in Age of Empires Mobile. This means that you should take all Might nodes from the talent tree to get the most out of Ashoka. The remaining points should go into talents that increase damage or reduce damage taken. Simply avoid selecting any talents associated with gathering or barbarians, and you will have the optimal talent tree build.
Best Ashoka Skill Build
Ashoka Cavalry Build:
Skill 1: Steel Rose
Skill 2: Warcry
Skill 3: Act of Mercy
Skill 4: Weak Spot Attack
Ashoka Pairings
All Ashoka Skills
Lord of Darkens
Commander skill
(Commander skill) Deals might damage (damage rate: 84.93%, might bonus) and strategy damage (damage rate: 84.93% o, strategy bonus) to 2 enemy troops in the fan area in front. Also, increases the damage of all your heroes’ secondary strike skills by 2.98% (might bonus, strategy bonus) for 6s.
Mauryan Glory
Signature skill
(Signature skill) Increases your commander’s signature secondary strike skill activation chance by 1.04% (might bonus, strategy bonus). If the commander activates a secondary strike skill, there is a/an 14.90% chance to enter the control immunity state for 3s, immune to all control and some continuous damage effects.
Sunder
After launching a normal attack, deals might damage to the enemy troop (damage rate: 53.64%, might bonus) and inflicts the rout effect, dealing might damage every second (damage rate: 7.81%, might bonus) for 3s.
Infuriation
After launching a normal attack, deals might damage to the enemy troop (damage rate: 55.75%, might bonus) and increases the hero’s might by 14.90 for 3s.
Tactical Pursuit
After launching a normal attack, deals might damage (damage rate: 36.36%, might bonus) and strategy damage (damage rate: 36.36%, strategy bonus) to the enemy troop.
Roar of Victory
After launching a normal attack, deals might damage to the enemy troop (damage rate: 107.28%, might bonus) and increases your troop’s rage by 7.17.
Act of Mercy
After launching a normal attack, deals might damage to the enemy troop (damage rate: 47.47%, might bonus). Increases your damage by 2.00% (up to 100%) every time when the target loses 1% of its units.
Weak Spot Attack
After launching a normal attack, deals might damage to the enemy troop (damage rate: 74.74%, might bonus) and increases the hero’s damage by 6.06% (might bonus) for 3s.

