Rarity:
Epic
Specialties:
Warrior
Attack
Gather
Unit Type:
Cavalry
Hero Rating:
Might: 69.01 +0.57
Armor: 42.79 +0.35
Strategy: 28.98 +0.24
Siege: 44.52 +0.41
Narses is an epic cavalry commander in Age of Empires Mobile, with specialties in Warrior, Attack, and Gather. Narses deals might damage to an enemy troop twice continuously, and after launching a normal attack, launches another might attack against the enemy troop.
Narses Talent Tree Build
Narses is a gathering hero in AOE Mobile that is not that strong, so you will use him only for gathering resources, not fighting. We recommend not leveling him beyond 36. To boost gathering further, you need level 100, which is not worth it when you calculate the amount of XP you need and the amount of gathering bonuses that you will get.
Best Narses Skill Build
Cavalry Skill Build:
Skill 1: Rampage
Skill 2: Relentless Pursuit
Skill 3: Double Strike
Skill 4: Pacifying Strike
Gathering Skill Skill Build
Skill 1: Rampage
Skill 2: Relentless Pursuit
Skill 3: Rapid Gathering
Skill 4: Fast Retreat
Narses Pairings
All Narses Skills
Rampage
Commander skill
Deals might damage to an enemy troop twice continuously (damage rate: 62.58%, might bonus).
Relentless Pursuit
Signature skill
After launching a normal attack, launches another might attack on the enemy troop (damage rate: 62.58%, might bonus).
Rapid Gathering
Increases the gathering speed for all resources by 8.20%.
Fast Retreat
Increases the gathering speed for all resources by 10.25%. If a battle breaks out when gathering, converts 3.07% lost units into lightly wounded at the end of the battle and increases retreat speed by 17.94%.
Double Strike
After launching a normal attack, deals might damage to the enemy troop (damage rate: 37.98%, might bonus).
Pacifying Strike
After launching a normal attack, deals might damage to the enemy troop (damage rate: 46.19%, might bonus) and reduces their rage by 6.69.
Infuriation
After launching a normal attack, deals might damage to the enemy troop (damage rate: 55.75%, might bonus) and increases the hero’s might by 14.90 for 3s.
Armor Piercer
After launching a normal attack, deals might damage to the enemy troop (damage rate: 55.75%, might bonus) and reduces all enemy heroes’ armor by 14.90 for 3s.