Narses Talent Tree Build, Skills and Guide Age of Empires Mobile

Narses Talent Tree Build, Skills and Guide Age of Empires Mobile

Rarity:
Epic
Specialties:
Warrior
Attack
Gather
Unit Type:
Cavalry
Hero Rating:

4.5/5 - (8 votes)
Level: 1
Narses Stats

Might Icon Might: 69.01 +0.57

Armor Icon Armor: 42.79 +0.35

Strategy Icon Strategy: 28.98 +0.24

Siege Icon Siege: 44.52 +0.41

Narses is an epic cavalry commander in Age of Empires Mobile, with specialties in Warrior, Attack, and Gather. Narses deals might damage to an enemy troop twice continuously, and after launching a normal attack, launches another might attack against the enemy troop.

Narses Talent Tree Build

Narses is a gathering hero in AOE Mobile that is not that strong, so you will use him only for gathering resources, not fighting. We recommend not leveling him beyond 36. To boost gathering further, you need level 100, which is not worth it when you calculate the amount of XP you need and the amount of gathering bonuses that you will get.

Narses Gathering Talent Tree

Best Narses Skill Build

Cavalry Skill Build:

Skill 1: Rampage 1 Rampage
Skill 2: Relentless Pursuit Relentless Pursuit
Skill 3: Rapid Gathering Double Strike
Skill 4: Pacifying Strike Pacifying Strike

Gathering Skill Skill Build

Skill 1: Rampage 1 Rampage
Skill 2: Relentless Pursuit Relentless Pursuit
Skill 3: Double Strike Rapid Gathering
Skill 4: Fast Retreat Fast Retreat

Narses Pairings

All Narses Skills

Rampage 1 Rampage

Commander skill
Deals might damage to an enemy troop twice continuously (damage rate: 62.58%, might bonus).

Relentless Pursuit Relentless Pursuit

Signature skill
After launching a normal attack, launches another might attack on the enemy troop (damage rate: 62.58%, might bonus).

Rapid Gathering Rapid Gathering

Increases the gathering speed for all resources by 8.20%.

Fast Retreat Fast Retreat

Increases the gathering speed for all resources by 10.25%. If a battle breaks out when gathering, converts 3.07% lost units into lightly wounded at the end of the battle and increases retreat speed by 17.94%.

Double Strike Double Strike

After launching a normal attack, deals might damage to the enemy troop (damage rate: 37.98%, might bonus).

Pacifying Strike Pacifying Strike

After launching a normal attack, deals might damage to the enemy troop (damage rate: 46.19%, might bonus) and reduces their rage by 6.69.

Infuriation Infuriation

After launching a normal attack, deals might damage to the enemy troop (damage rate: 55.75%, might bonus) and increases the hero’s might by 14.90 for 3s.

Armor Piercer Armor Piercer

After launching a normal attack, deals might damage to the enemy troop (damage rate: 55.75%, might bonus) and reduces all enemy heroes’ armor by 14.90 for 3s.

Leave a Comment

Your email address will not be published. Required fields are marked *