Rarity:
Legendary
Specialties:
Warrior
Support
Buff
Unit Type:
Cavalry, Swordsmen
Hero Rating:
Might: 82.33 +0.85
Armor: 59.00 +0.61
Strategy: 54.12 +0.55
Siege: 50.61 +0.46
Harald is an legendary cavalry and swordsmen commander in Age of Empires Mobile, with specialties in Warrior, Support, and Buff. Harald active skill increases all heroes’ active and secondary strike skill damage, and reduces your troop’s damage taken from pikemen for 9s. Signature Skill: deals might damage to the enemy troop and increases your commander’s damage of customizable active skills and secondary strike skills for 6s.
Harald Talent Tree Build
Best Harald Skill Build
Harald Swordsmen Build:
Skill 1: Viking Strategy
Skill 2: Heroic Berserker
Skill 3: Bloodthirst
Skill 4: High Spirit
Harald Cavalry Build:
Skill 1: Viking Strategy
Skill 2: Heroic Berserker
Skill 3: Bloodthirst
Skill 4: High Spirit
Harald Pairings
All Harald Skills
Viking Strategy
Commander skill
Increases the damage of all your heroes’ active and secondary strike skills by 8.05% (might bonus) and reduces your troop’s damage taken from pikemen by 5.96% (might bonus) for 9s. Grants 100 initial rage upon entering battle.
Heroic Berserker
Signature skill
Deals might damage to the enemy troop (damage rate: 44.70%, might bonus) and increases the damage of your commander’s customizable active and secondary strike skills by 2.98% (might bonus) for 6s.
Crashing Boulder
Deals might damage to the enemy troop (damage rate: 45.72%, might bonus).
Armor Piercer
After launching a normal attack, deals might damage to the enemy troop (damage rate: 55.75%, might bonus) and reduces all enemy heroes’ armor by 14.90 for 3s.
Bloodthirst
Deals might damage to the enemy troop (damage 60.60%, might bonus) and recovers your rate: troop’s units (recovery rate: 27.27%, might bonus).
Darkness Strike
Enters charging state. After 3s, deals might damage to the enemy troop (damage rate: 83.83%, might bonus). Reduces the enemy troop’s healing effect by 10.10% for 6s.
Righteous Judgement
Enters charging state. After 3s, deals might damage to the enemy troop (damage rate: 79.79%, might bonus) and reduces all enemy heroes’ might and strategy by 17.88 (might bonus) for 3s.
High Spirit
Increases the activation chance of the hero’s active skills by 3.64% (increases by 4.55% for charging skills).