Josephine Talent Tree Build, Skills and Guide Age of Empires Mobile

Josephine Talent Tree Build, Skills and Guide Age of Empires Mobile

Rarity:
Legendary
Specialties:
Warrior
Attack
Recovery
Unit Type:
Archer, Swordsmen
Hero Rating:

4.4/5 - (73 votes)
Level: 1
Josephine Stats

Might Icon Might: 83.24 +0.74

Armor Icon Armor: 58.82 +0.56

Strategy Icon Strategy: 51.85 +0.45

Siege Icon Siege: 90.16 +0.72

Josephine is an legendary archer and swordsmen commander in Age of Empires Mobile, with specialties in Warrior, Attack, and Recovery. Josephine active skill deals might damage once to the target. Signature Skill: After launching a normal attack, deals might damage to the enemy troop and recovers your units.

Josephine Talent Tree Build

Josephine Might Talent Tree

Best Josephine Skill Build

Josephine Siege Build:

Skill 1: Steel Rose Steel Rose
Skill 2: Warcry Warcry
Skill 3: Siege Breaker Siege Breaker
Skill 4: Double Attack Double Attack

Josephine Swordsmen Build:

Skill 1: Steel Rose Steel Rose
Skill 2: Warcry Warcry
Skill 3: Weak Spot Attack Weak Spot Attack
Skill 4: Double Attack Double Attack

Josephine Pairings

All Josephine Skills

Steel Rose Steel Rose

Commander skill
Deals 1 instance of might damage to the target (damage rate: 193.70%, might bonus). Grants 120 initial rage 299.00%, upon entering battle.

Warcry Warcry

Signature skill
After launching a normal attack, deals 1 instance of might damage to the enemy troop (damage rate: 40.23% 42.66%, might bonus) and recovers your troop’s units (recovery rate: 40.23% 42.66%, might bonus).

Sunder Sunder

After launching a normal attack, deals might damage to the enemy troop (damage rate: 53.64%, might bonus) and inflicts the rout effect, dealing might damage every second (damage rate: 7.81%, might bonus) for 3s.

Infuriation Infuriation

After launching a normal attack, deals might damage to the enemy troop (damage rate: 55.75%, might bonus) and increases the hero’s might by 14.90 for 3s.

Siege Breaker Siege Breaker

(Can be activated during sieges) After launching a normal attack, deals damage to city 297.25 defenses (siege bonus).

Double Attack Double Attack

Enters the double attack state and increases the hero’s might, strategy, and armor by 4.04 for 3s.

Protracted Battle Protracted Battle

Recovers your troop’s units after every 6 normal attacks your troop launches (recovery rate: 29.29%, might bonus).

Weak Spot Attack Weak Spot Attack

After launching a normal attack, deals might damage to the enemy troop (damage rate: 74.74%, might bonus) and increases the hero’s damage by 6.06% (might bonus) for 3s.

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